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常量名称 | |
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| 掉落物品的怪物名称去除数字,该变量只可用于QF脚本 |
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<$WXFMAGICDAMAGEADD_PLAYER> | |
<$WXFMAGICDAMAGEADD_MONSTER> | |
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<$WXFSNDAITEMBOX1>...<$WXFSNDAITEMBOX12> | |
<$WXFG_SNDAITEMBOX1>...<$WXFG_SNDAITEMBOX12> | |
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<$WXFAUTORECOVERGAMEGOLD> | |
<$WXFAUTORECOVERGAMEPOINT> | |
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<$WXFAUTORECOVERCREDITPOINT> | |
<$WXFAUTORECOVERGAMEGIRD> | |
<$WXFAUTORECOVERGAMEDIAMOND> | |
<$WXFAUTORECOVERGAMEGLORY> | |
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<$WXFSLAVETARGETNAMECLIENT> | |
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| 当前正在攻击的宝宝名称(需要在宝宝攻击触发字段内使用) |
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<$WXFUPGRADECOUNT0>-<$WXFUPGRADECOUNT30> | 当前人物身上物品强化数(0-16身上物品17-18 时装19-30首饰盒) |
<$WXFCLIENTTEXT> | |
<$WXF NPCPARAM1>-<$WXFNPCPARAM10> | 扩展NPC点击参数1-10 |
<$WXFKILLMONNAME> | 杀死怪物名称 |
<$WXFKILLMONX> | 杀死怪物坐标X |
<$WXFKILLMONY> | 杀死怪物坐标Y |
<$WXFAPPPLAYER> | 是否是APP玩家 1为APP用户
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